AI Insights · Timothy · January 2024
Top 5 Hypercasual Games on iOS in Croatia Q4 2023
The top 5 hypercasual games on iOS in Croatia for Q4 2023 saw varied trends in downloads, revenue, and active users, with some apps experiencing significant growth.
In the fourth quarter of 2023, the performance of the top 5 hypercasual games on iOS in Croatia varied across several metrics. Here’s a closer look at the downloads, revenue, and weekly active users for each game, based on data from Sensor Tower.
QSWatermelon : Monkey Land saw a notable increase in downloads early in the quarter, peaking at around 1.9K in the week of October 30. However, downloads fluctuated throughout the quarter, ending at approximately 1.3K in the final week of December. Revenue for the game started at $20 in the week of October 30 and remained relatively stable, closing at $13 in the last week of December. Weekly active users showed a consistent upward trend, starting at 350 in mid-October and reaching a high of nearly 5.9K by December 18, before slightly dropping to 5.7K in the final week.
Block Blast! maintained a steady increase in downloads, starting at 554 in late September and peaking at approximately 1.3K in the week of December 25. Active users remained relatively stable, fluctuating between 5.7K and 6.5K throughout the quarter, ending at 6.4K in the final week. Revenue data was not available for this app during the quarter.
My Coloring Book experienced a significant spike in downloads in early November, reaching over 3.3K in the week of November 13, before declining sharply to 81 by the last week of December. The number of active users also saw a peak at 3.9K in mid-November, eventually falling to 1.4K by the end of the quarter. Revenue data was not available for this app during the period.
Color Water Sort Wooden Puzzle had a gradual increase in downloads, starting at 168 in late September and peaking at 550 in the week of December 25. Weekly active users followed a similar upward trend, beginning at 1.2K in late September and reaching a peak of approximately 2.4K in the final week of December. Revenue for the app showed intermittent spikes, with notable increases to $49 in late November and $52 in the final week of December.
Bus Simulator : Ultimate experienced varied download trends, starting at 390 in late September, peaking at 589 in early December, and ending the quarter with 143 downloads. Revenue fluctuated throughout the quarter, starting at $102 in late September, peaking at $112 in mid-December, and closing at $89 in the final week. Active users saw a peak of 2.3K in early December, eventually dropping to 944 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.